ToolChefs Atoms Realtime (AtomsUnreal) 3.5.1 Win x64
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- 5-03-2023, 03:57
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Free Download ToolChefs Atoms Realtime (AtomsUnreal) 3.5.1 | 843.6 mb
The software developer Toolchefs is pleased to announce the availability of Atoms Realtime (AtomsUnreal) 3.5.1 is framework designed for crowd simulations for the visual effects and animation industries
Product:ToolChefs Atoms Realtime (AtomsUnreal)
Version:3.5.1
Supported Architectures:x64
Website Home Page :
https://atoms.toolchefs.com/
Languages Supported:english
System Requirements:Windows *
Software Prerequisites:Unreal Engine 5.1 *
Size:843.6 mb
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3.5.1 (AtomsUnreal)
This version of Atoms Unreal contains the following bug fixes and improvements.
Bug Fixes:
- Fixed a bug with the mirror clip where the bind pose of the animation clip skeleton was different than the bind pose of the agent type skeleton.
- Connections can be selected and deleted in the behaviour tree editor.
Atoms Crowdis framework designed for crowd simulations for the visual effects and animation industries. Atoms is completely standalone tool that can easily be integrated into any 3D application and supports integration Unreal Engine, Autodesk Maya and SideFX Houdini. The framework allows for an easy change of data between the two 3D programs. Atoms sets the focus of making crowd simulation easy no matter your skill level. The idea is that you don't need to be a technical artist or savvy with scripting to art direct crowd shots. The "democratization" of crowd simulation and other technically heavy effects sims has been an ongoing one.
Atoms Realtime (RT)brings Atoms Crowd technology in game engines such as Unreal Engine. Atoms Realtime lets you simulate inside supported apps, no license is needed for cache displaying.
AtomsUnreal - Demo
Toolchefs Atoms Crowd (Crowd simulation software) for Autodesk Maya, SideFx Houdini, Unreal Engine, Gaffer, Isotropix Clarisse and Foundry Katana.
Toolchefsdevelops and markets Atoms Crowd, a standalone crowd framework designed to handle large amount of animation data. Founded in 2014 by Daniele Federico and Alan Stanzione, who between them have more than 20 years experience within the VFX and Animation industries. ToolChefs specialize in creating unique plugins for a variety of software packages, such as Unreal Engine, Autodesk Maya and SideFX Houdini.
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