Ready Player Earn The Blockchain Gaming Revolution
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- 11-02-2023, 10:34
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- voska89
Ready Player Earn: The Blockchain Gaming Revolution by Mark Bowles, Timboslice
English | 2022 | ISBN: N/A | ASIN: B0BNMRM5DX | 430 pages | MOBI | 9.98 Mb
Since the dawn of human history, every age has invented new opportunities for playing and earning. Ancient Greek athletes won gold drachmae for winning Olympic competitions. Seven hundred years later, a Roman charioteer amassed $15 billion (in today's money) for victories at Circus Maximus races. Fast forward almost 2,000 years later; today, blockchain technology creates a new type of field for playing and earning.
Ready Player Earn documents "year zero" (2021-2022), when we first envisioned the social and economic ramifications of playing, earning, and owning in a metaverse. Optimists see this as a gaming revolution that can lift third-world nations out of poverty while increasing the wealth and happiness of those in the first world. Detractors argue that play-to-earn gaming is a revolting scam that cons people into purchasing worthless virtual land and artifacts (NFTs). Ready Player Earn explores both sides and analyzes the history of gaming and earning from the ancient world to the blockchain.
Dr. Mark Bowles wrote this book in real-time as he experienced year zero of the play-to-earn metaverse. It is an ongoing story, and this edition of the book ends its narrative amid a crypto winter in mid-2022. Is play-to-earn a revolution in the making or a revolting trend in gaming?
This book also contains a metaverse quest. Use the clues given by the Quest Master throughout the book to find his location in the metaverse.
Ready Player Earn is also one of the first books where readers can collect some of its original artwork as NFTs on OpenSea. Learn more about special NFT offers at ReadyPlayerEarn.io. Follow the book on Twitter or Instagram @ReadyPlayerEarn.
TABLE OF CONTENTS
Author's Note
Preface
Introduction: Brave New World
A Book/Metaverse Quest
Part One: From the Ancient Greeks to Metaverse 1.0
Chapter One: Earning on the Field
Chapter Two: Earning Offline in Tournaments
Chapter Three: Earning Online for Professionals
Chapter Four: Earning in Metaverse 1.0
Part Two: A Trip to the Metaverse
Chapter Five: Currency in the Metaverse
Chapter Six: The Play-to-Earn Metaverse Model
Chapter Seven: Professions in the Metaverse
Chapter Eight: Traveling to the Metaverse
Part Three: The Mafia Esports Encyclopedia
Chapter Nine: What is the Mafia Esports Organization?
Chapter Ten: Perspectives from the Mafia Inner Circle
Chapter Eleven: The Mafia List of YouTube Influencers
Chapter Twelve: The Mafia Top 40 Hit List of Play-to-Earn Games
Part Four: Revolution or Revolting?
Chapter Thirteen: Play-to-Earn Games Are Revolting
Chapter Fourteen: Play-to-Earn Games Are a Revolution
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