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Unreal Engine: Crafting 3D Worlds, Cinematics & Animation

Unreal Engine: Crafting 3D Worlds, Cinematics & Animation

Unreal Engine: Crafting 3D Worlds, Cinematics & Animation
Published 4/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English

| Size: 8.22 GB[/center]
| Duration: 4h 26m
From Concept to Screen: Mastering 3D Environment Creation, Expert Cinematics and Animation with Unreal Engine.

What you'll learn

Unlock Unreal Engine's potential: craft immersive environments, master cinematic clips, and refine editing skills for captivating creations.

Dive deep into Unreal Engine's interface for intuitive navigation and efficient workflow mastery.

Master the art of realistic and stylized visuals through materials, shaders, and textures.

Learn to utilize HDRI and plugins effectively to elevate your project's quality and complexity.

Acquire advanced techniques in lighting, fog, and camera placement to create dynamic, cinematic experiences.

Uncover lighting tips and camera filming tricks, elevating your scenes from ordinary to extraordinary.

Master Unreal Engine's core, animate with Mixamo, create 3D worlds, and film scenes for digital storytelling.

Requirements

PC: Windows 10 64-bit version 1909 revision .1350 or higher, or versions 2004 and 20H2 revision .789 or higher

PC: Quad-core Intel or AMD, 2.5 GHz or faster, 8GB RAM, Graphics Card must be compatible with DirectX 11 or 12 compatible graphics card with the latest drivers

PC: One of the following graphics cards: NVIDIA RTX-2000 series or newer AMD RX-6000 series or newer

Macbook Pro: M2+ for better performance, though M1+ will still work fiine.

Description

Embark on a transformative adventure with "Mastering Unreal: Cinematic Creation & Animation with Camera in Action," a course tailored to thrust you into the vanguard of the 3D animation industry. As you navigate through Unreal Engine's extensive toolkit, you will gain fluency in animating by using Adobe Mixamo, creating spellbinding 3D environments that capture the imagination on camera.Your journey through this course will polish your proficiency in lighting and cinematography, allowing you to craft narratives that resonate with audiences. Step by step, you'll construct a capstone project that isn't just an assignment but a showpiece, one that will earn its place in your professional portfolio and demonstrate your creative prowess.This course is more than a gateway to new skills; it's your launchpad into the 3D animation sphere. As you progress, you will curate a unique portfolio piece, a beacon of your talent and dedication, ready to be showcased to potential employers or academic programs. Whether you're carving out a new career path or elevating your current portfolio, this course will cement your status as a skilled creator in the animation industry. Join us and seize the opportunity to craft compelling digital narratives that will set your work apart and.

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Course Structure

Lecture 3 Introduce the Project

Lecture 4 Set up your Unreal Engine Workbench - IMPORTANT don't skip me please.

Section 2: The basics in Unreal Engine

Lecture 5 Navigation, Transformation and Scaling

Lecture 6 Windows and Menus

Lecture 7 Importing Assets using Quixel Bridge

Lecture 8 Materials vs Meshes vs Textures

Section 3: The Project: Crafting a 3D Virtual Environment

Lecture 9 Add Land and Ocean

Lecture 10 Change the Island size and change Wave Direction

Lecture 11 Adding Cliffs from the Megascan Nordic Asset library

Lecture 12 Adding Terrain, Grass, Trees and other Vegetation

Lecture 13 Production - Adding Asset Density to the Scene - have fun with it.

Lecture 14 Rendering Techniques Part 1 - Configuration, Performance Improvement and Realism

Lecture 15 Rendering Techniques Part 2 - Lighting, HDRI and Water Adjustments

Lecture 16 Rendering Techniques Part 3 - Exponential and Local Height Fog

Lecture 17 Character and Animation

Section 4: Filming

Lecture 18 Filming - Basics Part 1

Lecture 19 Filming - Lighting Part 3

Lecture 20 Filming - Animation Part 2

Section 5: Conclusion

Lecture 21 Final Words

Beginner,Professionals,Hobbyist,Intermeddiate





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